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# Counter-Strike: Source (v34) - Automix
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::: warning
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# Important
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Please Note that we're only setting this up for CSSv34 ! Don't have it? You can get CSSv34 [**by clicking here**](https://wiki.baseq.fr/Installation-Guides/Counter-Strike/Cs:Source%20(V34)) or by getting ClientMod.
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:::
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Before the Orangebox update that broke most of the game & shattered its community, Counter-Strike: Source was quite popular in a competitive setting thanks to its faster physics and advanced strategies over 1.6.
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As CSSv34 is still a curiosity for many people around, and that many of them would love to rediscover the competitive aspects of it, we have created a server for that purpose.
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# Server Settings:
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- Players are fully randomized once the game starts.
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- Any team that wins 15 Rounds is the winner.
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- Game settings follow the rules used in competitive CS:S back then:
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- Freeze Timer of 7 seconds,
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- Round Timer of 2:25 minutes,
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- C4 Timer of 35 seconds.
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- Since it's a PUG, Friendly Fire is disabled.
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- Dead players can still Teamchat to their teammates.
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# Chat Commands
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| Command | Aliases | Description |
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| -------- | -------- | -------- |
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| **!ready** | `!r` / `!rdy` | Sets yourself ready. |
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| **!unready** | `!unr` / `!unrdy` | Unsets the *ready* status. |
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| **!status** | | Shows the status of the PUG Warmup. |
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| **!vote** | `!votemenu` | Displays the Voting menu. |
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# Maplist
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::: info
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Please note that the list might potentially be updated at one point, but it currently contains all of the maps used in CS:S' competitive history.
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:::
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| Map | Type |
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| -------- | -------- |
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| **de_dust2** | *official* |
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| **de_inferno** | *official* |
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| **de_nuke** | *official* |
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| **de_cbble** | *official* |
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| **de_cache_v34** | *custom - adapted for CSSv34* |
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| **de_contra** | *custom* |
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| **de_mirage_rc1** | *custom* |
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| **de_cpl_strike** | *custom* |
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| **de_russka** | *custom* |
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| **de_season** | *custom* |
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| **de_tuscan** | *custom* |
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# FAQ
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### Can this server be played with Clientmod rather than the official CSSv34 client?
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- We're unsure of it, but in theory, it *should* work just fine.
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### Will there be CSGO maps to the mix?
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- No ; only maps from the CS:S era are set.