Counter-Strike 1.6 - PUGs

Counter-Strike is known to be one of the most influencal competitive game ever created, even 25 years after its original release. Various updates to the game, through different engines saw the light of day, but 1.6 is still being actively played by the community due to its easy to play, hard to master mechanics.

Settings

  • Players can ask for full team randomization, or by having team captains before a match starts.
  • Any team that wins 15 Rounds is the winner.
  • Game settings follow the following rules used in competitive CS 1.6 :
    • Starting Money: $800,
    • Buy Time: 15 seconds
    • Freeze Time: 9 seconds,
    • Round Time: 1 minute 45 seconds,
    • C4 Timer: 35 seconds,
    • Flashlight: Allowed
    • Fade to Black: Disabled.
  • Since it's a PUG, Friendly Fire is disabled.
  • Players can still Teamchat to their teammates once dead.

Legacy-exclusive changes

To make the Legacy PUGs more faithful, we didn't patch any bugs, quirks & exploits that were possible back then.

Please note that the Regular PUG server does fix these known issues.

Commands

The following commands will help you in your PUG journey. You can type them on the chat, or through the console. They all start with a dot (“.”) :

Command Description
.status Show the status of the PUG server.
.score Show the current score of the match.
.vote Open up the voting menu.
.mute Open up the muting menu.
.agree Accept a vote in progress.
.5on5 Create a vote to play a 5v5.
.4on4 Create a vote to play a 4v4.
.3on3 Create a vote to play a 3v3.
.2on2 Create a vote to play a 2v2.
.1on1 Create a vote to play a 1v1.

Maplists

Depending on the server you will play on, the selection of maps will differ. Here is a complete list of maps:

Maplist (Legacy)

Map Map name Originated from
as_tundra Tundra Earlier CS Builds (Removed map)
de_aztec_csb65-csb66 Aztec CS Beta 6.5 → CS Beta 6.6
de_aztec_csb70-cs10 Aztec CS Beta 7.0 → CS Release v1.0
de_cbble_csb65-csb66 Cobblestone CS Beta 6.5 → CS Beta 6.6
de_cbble_csb70-cs10 Cobblestone CS Beta 7.0 → CS Release v1.0
de_cbble_cs11-030909 Cobblestone CS 1.1
de_dust_csb40 Dust I CS Beta 4.0
de_dust_csb50-csb52 Dust I CS Beta 5.0 → CS Beta 5.2
de_dust_csb60-csb61 Dust I CS Beta 6.0 → CS Beta 6.1
de_dust_re_030905 Dust I Ritual Entertainment (Build 05/09/2003)
de_dust_re_030926_084418 Dust I Ritual Entertainment (Build 26/09/2003 #1)
de_dust_re_030926_085318 Dust I Ritual Entertainment (Build 26/09/2003 #2)
de_dust_re_040323-040428 Dust I Ritual Entertainment (Build 23/03/04)
de_dust_re Dust I Ritual Entertainment (Last leaked build)
de_dusttoo Dust II Original Prototype
de_dust2_re_030905 Dust II Ritual Entertainment (Build 05/09/2003)
de_dust2_re_030926 Dust II Ritual Entertainment (Build 26/09/2003)
de_fang Fang Earlier CS Builds (Removed map)
de_foption Final Option Earlier CS Builds (Removed map)
de_inferno_cs11 Inferno CS Release 1.1
de_inferno_cs13-cs15 Inferno CS Release 1.3 → 1.5
de_nuke_csb40 Nuke CS Beta 4.0
de_piranesi_cs14b Piranesi CS 1.4 Beta
de_prodigy_csb40 Prodigy CS Beta 4.0
de_prodigy_re_040323-040602 Prodigy Ritual Entertainment (Build 23/03/04)
de_prodigy_re Prodigy Ritual Entertainment (Last leaked build)
de_railroad_csb60-csb61 Railroad CS Beta 6.0 → CS Beta 6.1
de_railroad Railroad Final Release
de_rotterdam Rotterdam Final Release
de_vegas_csb70 Vegas CS Beta 7.0
de_vegas_csb71 Vegas CS Beta 7.1
de_vegas_cs10 Vegas CS Release 1.0
de_vegas Vegas Earlier CS Builds (Removed map)
de_vertigo Vertigo Earlier CS Builds (Removed map)
de_cityofsin City of Sins Ritual Entertainment
de_fastline Fastline Ritual Entertainment
de_corruption Corruption Ritual Entertainment
de_rubble Rubble Ritual Entertainment

Maplist (Competitive)

Map Map name Suited for
de_dust2 Dust II 5v5, 4v4
de_inferno Inferno 5v5, 4v4
de_nuke Nuke 5v5, 4v4
de_train Train 5v5, 4v4
de_tuscan Tuscan 5v5, 4v4
de_mirage Mirage 5v5, 4v4
de_cache Cache 5v5, 4v4
css_cache Cache (ported from CSS/CSGO) 5v5, 4v4
css_overpass Overpass (ported from CSGO) 5v5, 4v4
de_czl_arsenal Arsenal (CZL) 5v5, 4v4
de_lite Lite 5v5, 4v4
de_csr_2x2 CSR 2v2
de_dust2_2x2 Dust II 2v2
de_dust2_3x3 Dust II 3v3, 2v2
de_nuke_2v2 Nuke 2v2
de_inferno_2v2 Inferno 2v2
de_cbble_2v2 Cobblestone 2v2
de_aztec_mini Aztec Mini 2v2
de_c4_z C4 (Z) 2v2
de_russia_2x2 Russia 2v2

FAQ

Can No-Steam releases connect to the PUG server?

NO. We only support legitimate clients for PUGs.

How can I sign-up for these events?

You don’t have to sign-up : first come, first served.

Optionally, if you’re a Discord user and would like to receive notifications for future games, you can join our Discord server and select the “Counter-Strike” role.

Can I reserve a slot in advance?

No. The first 10 players to join will get to play.

You can also jump in as soon as a slot opens up, even if the game is LIVE. Our past experience shows that people often dont keep their commitments. Overall, accommodating personal requests tends to create disorder and chaos. We believe that implementing an automated system for PUG management is the best way to ensure the most hassle free experience for the most people in the long run.

Are games recorded through HLTV? Do you share them after the matches?

Yes! The links to get the demos will be shared on Discord sometime after the last game.

I suspect someone was a bit too random but knew everything about the game that he might have been cheating. What can I do?

Please write to us on Discord. We’ll look into the specific HLTV demo and check any abnormal behaviour. We’ll take action if we can confirm such anti-sportsmanship behaviour, as written on our community rules.

I want to join the event with a friend. Can you ensure we’re on the same team?

No. Again, we believe that accommodating individual requests like this can bring more problems than benefits.

If teams are formed by captains and one of you becomes a captain, you can choose the other as a teammate. If the selection is random, you might get lucky and end up together. The best advice is to encourage others to use the captain method for the team arrangement and then try to convince them to pick both of you. In other words, while we wont guarantee it, you can take steps to increase your chances.

Do you accept all skill levels?

Of course, but we still strongly advise you to be at least slighlty familiar with the original CS 1.6 mechanics and movements to enjoy your experience best.

Will you include these unique maps from Counter-Strike Online/Nexon Studio?

Most likely, at least for the exclusive maps! This is currently on our To-Do list.

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